Functions | |
| void | BinaryNinja::RegisterMainThread (MainThreadActionHandler *handler) |
| Ref< MainThreadAction > | BinaryNinja::ExecuteOnMainThread (const std::function< void()> &action) |
| void | BinaryNinja::ExecuteOnMainThreadAndWait (const std::function< void()> &action) |
| bool | BinaryNinja::IsMainThread () |
| void | BinaryNinja::WorkerEnqueue (const std::function< void()> &action, const std::string &name="") |
| void | BinaryNinja::WorkerEnqueue (RefCountObject *owner, const std::function< void()> &action, const std::string &name="") |
| void | BinaryNinja::WorkerPriorityEnqueue (const std::function< void()> &action, const std::string &name="") |
| void | BinaryNinja::WorkerPriorityEnqueue (RefCountObject *owner, const std::function< void()> &action, const std::string &name="") |
| void | BinaryNinja::WorkerInteractiveEnqueue (const std::function< void()> &action, const std::string &name="") |
| void | BinaryNinja::WorkerInteractiveEnqueue (RefCountObject *owner, const std::function< void()> &action, const std::string &name="") |
| size_t | BinaryNinja::GetWorkerThreadCount () |
| void | BinaryNinja::SetWorkerThreadCount (size_t count) |
| void BinaryNinja::RegisterMainThread | ( | MainThreadActionHandler * | handler | ) |
| Ref< MainThreadAction > BinaryNinja::ExecuteOnMainThread | ( | const std::function< void()> & | action | ) |
Thread Safe: | void BinaryNinja::ExecuteOnMainThreadAndWait | ( | const std::function< void()> & | action | ) |
Thread Safe: | bool BinaryNinja::IsMainThread | ( | ) |
Thread Safe: | void BinaryNinja::WorkerEnqueue | ( | const std::function< void()> & | action, |
| const std::string & | name = "" ) |
Thread Safe: | void BinaryNinja::WorkerEnqueue | ( | RefCountObject * | owner, |
| const std::function< void()> & | action, | ||
| const std::string & | name = "" ) |
Thread Safe: | void BinaryNinja::WorkerPriorityEnqueue | ( | const std::function< void()> & | action, |
| const std::string & | name = "" ) |
Thread Safe: | void BinaryNinja::WorkerPriorityEnqueue | ( | RefCountObject * | owner, |
| const std::function< void()> & | action, | ||
| const std::string & | name = "" ) |
| void BinaryNinja::WorkerInteractiveEnqueue | ( | const std::function< void()> & | action, |
| const std::string & | name = "" ) |
Thread Safe: | void BinaryNinja::WorkerInteractiveEnqueue | ( | RefCountObject * | owner, |
| const std::function< void()> & | action, | ||
| const std::string & | name = "" ) |
Thread Safe: | size_t BinaryNinja::GetWorkerThreadCount | ( | ) |
Thread Safe: | void BinaryNinja::SetWorkerThreadCount | ( | size_t | count | ) |
Thread Safe: